/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 5 | | \\ / A nd | Web: www.OpenFOAM.org | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class dictionary; object topoSetDict; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // List of actions. Each action is a dictionary with e.g. // // name of set // name c0; // // // type: pointSet/faceSet/cellSet/faceZoneSet/cellZoneSet // type cellSet; // // // action to perform on set. Two types: // // - require no source : clear/invert // // - require source : new/add/delete/subset // action new; // // The source entry varies according to the type of set: // // cellSet // ~~~~~~~ // // // Select by explicitly providing cell labels // source labelToCell; // { // value (12 13 56); // labels of cells // } // // // Copy elements from cellSet // source cellToCell; // { // set c1; // } // // // Cells in cell zone // source zoneToCell; // { // name ".*Zone"; // Name of cellZone, regular expressions allowed // } // // // Cells on master or slave side of faceZone // source faceZoneToCell; // { // name ".*Zone"; // Name of faceZone, regular expressions allowed // option master; // master/slave // } // // // Select based on faceSet // source faceToCell; // { // set f0; // Name of faceSet // // //option neighbour; // cell with neighbour in faceSet // //option owner; // ,, owner // option any; // cell with any face in faceSet // //option all; // cell with all faces in faceSet // } // // // Select based on pointSet // source pointToCell; // { // set p0; // option any; // cell with any point in pointSet // //option all; // cell with all points in pointSet // } // // // Select based on cellShape // source shapeToCell; // { // type hex; // hex/wedge/prism/pyr/tet/tetWedge/splitHex // } // // // Cells with cell centre within box // source boxToCell; // { // box (0 0 0) (1 1 1); // } // // // Cells with cell centre within box // // Is skewed, rotated box. Given as origin and three spanning vectors. // source rotatedBoxToCell; // { // origin (0.2 0.2 -10); // i (0.2 0.2 0); // j (-0.2 0.2 0); // k (10 10 10); // } // // // Cells with centre within cylinder // source cylinderToCell; // { // p1 (0.2 0.2 -10); // start point on cylinder axis // p2 (0.2 0.2 0); // end point on cylinder axis // radius 5.0; // } // // // Cells with centre within sphere // source sphereToCell; // { // centre (0.2 0.2 -10); // radius 5.0; // } // // // Cells with cellCentre nearest to coordinates // source nearestToCell; // { // points ((0 0 0) (1 1 1)(2 2 2)); // } // // // Select based on surface // source surfaceToCell; // { // file "www.avl.com-geometry.stl"; // outsidePoints ((-99 -99 -59)); // definition of outside // includeCut false; // cells cut by surface // includeInside false; // cells not on outside of surf // includeOutside false; // cells on outside of surf // nearDistance -1; // cells with centre near surf // // (set to -1 if not used) // curvature 0.9; // cells within nearDistance // // and near surf curvature // // (set to -100 if not used) // } // // // values of field within certain range // source fieldToCell; // { // field U; // Note: uses mag(U) since volVectorField // min 0.1; // max 0.5; // } // // // Mesh region (non-face connected part of (subset of)mesh) // source regionToCell; // { // set c0; // name of cellSet giving mesh subset // insidePoint (1 2 3); // point inside region to select // } // // // // faceSet // ~~~~~~~ // // // Copy elements from faceSet // source faceToFace; // { // set f1; // } // // // Select based on cellSet // source cellToFace; // { // set c0; // option all; // All faces of cells // //option both; // Only faces whose owner&neighbour are in cellSet // } // // // Select based on pointSet // source pointToFace; // { // set p0; // option any; // Faces using any point in pointSet // //option all // Faces with all points in pointSet // } // // // Select by explicitly providing face labels // source labelToFace; // { // value (12 13 56); // labels of faces // } // // // All faces of patch // source patchToFace; // { // name ".*Wall"; // Name of patch, regular expressions allowed // } // // // All faces of faceZone // source zoneToFace; // { // name ".*Zone1"; // Name of faceZone, regular expressions allowed // } // // // Faces with face centre within box // source boxToFace; // { // box (0 0 0) (1 1 1); // } // // // Faces with normal to within certain angle aligned with vector. // source normalToFace; // { // normal (0 0 1); // Vector // cos 0.01; // Tolerance (max cos of angle) // } // // // // pointSet // ~~~~~~~ // // // Copy elements from pointSet // source pointToPoint; // { // set p1; // } // // // Select based on cellSet // source cellToPoint; // { // set c0; // option all; // all points of cell // } // // // Select based on faceSet // source faceToPoint; // { // set f0; // name of faceSet // option all; // all points of face // } // // // Select by explicitly providing point labels // source labelToPoint; // { // value (12 13 56); // labels of points // } // // // All points in pointzone // source zoneToPoint; // { // name ".*Zone"; // name of pointZone, regular expressions allowed // } // // // Points nearest to coordinates // source nearestToPoint; // { // points ((0 0 0) (1 1 1)); // } // // // Points with coordinate within box // source boxToPoint; // { // box (0 0 0) (1 1 1); // } // // // Select based on surface // source surfaceToPoint; // { // file "www.avl.com-geometry.stl"; // nearDistance 0.1; // points near to surface // includeInside false; // points on inside of surface // // (requires closed surface with consistent // // normals) // includeOutside false; // ,, outside ,, // } // // // // // cellZoneSet // ~~~~~~~~~~~ // (mirrors operations on a cellSet into a cellZone) // // // Select based on cellSet // source setToCellZone; // { // set c0; // name of cellSet // } // // // // faceZoneSet // ~~~~~~~~~~~ // // Select based on faceSet without orientation // source setToFaceZone; // { // set f0; // name of faceSet // } // // // Select based on faceSet, using cellSet to determine orientation // source setsToFaceZone; // { // faceSet f0; // name of faceSet // cellSet c0; // name of cellSet of slave side // } actions ( { name background; type cellSet; action new; source surfaceToCell; sourceInfo { file "constant/triSurface/flange.obj"; outsidePoints ((-0.026 -0.0275 -0.0235)); includeCut true; includeInside true; includeOutside false; nearDistance -1; curvature -100; } } ); // ************************************************************************* //